Python Game - Dice - Rolling - Simulator

Introduction:


  • In this project we are going to create a simple game known as Dice Rolling Simulator with the help of python.


Project Directory Structure:



Source Code:

 from tkinter import *
 from random import choice
 from PIL import Image, ImageTk


 root = Tk()
 root.geometry("400x400")
 root.title("Dice Rolling Simulator")
 root.iconbitmap("icon/dice.ico")
 root.configure(background = "purple1")


 class app(Frame):
     def __init__(self, master):
         super().__init__(master)
         self.pack(expand = True)
         self.start_frame = None
         self.dice_frame = None
         self.start()


     def start(self):
         if self.dice_frame:
             self.dice_frame.pack_forget()

         if self.start_frame:
             self.start_frame.pack(expand = True)

         else:
             button_frame = self.start_frame = Frame(self)
             button_frame.pack(expand = True)

             Button(button_frame, text = "Start", font = ("Helvetica", 12), fg = "blue", command = self.dice, height = 3, width = 15).pack(expand = True)


     def dice(self):
         if self.start_frame:
             self.start_frame.pack_forget()

         if self.dice_frame:
             self.dice_frame.pack(expand = True)

         else:
             button_frame = self.dice_frame = Frame(self)
             button_frame.pack(expand = True)

             dice = ["dice image/1.jpg", "dice image/2.jpg", "dice image/3.jpg", "dice image/4.jpg", "dice image/5.jpg", "dice image/6.jpg"]
             dice_img = ImageTk.PhotoImage(Image.open(choice(dice)))
             img_label = Label(app, image = dice_img)
             img_label.image = dice_img
             img_label.pack(expand = True)


             def rolling_dice():
                 dice_img = ImageTk.PhotoImage(Image.open(choice(dice)))
                 img_label.configure(image = dice_img)
                 img_label.image = dice_img


             Button(button_frame, text = "Roll the Dice", font = ("Helvetica", 10), bg = "black", fg = "white", command = rolling_dice, height = 2, width = 24).pack(expand = True)
             Button(button_frame, text = "Exit", font = ("Helvetica", 10), bg = "light grey", fg = "black", command=root.destroy, height = 2, width = 18).pack(expand = True)


 app = app(root)
 root.mainloop()



How to Run the Dice Rolling Simulator?



  • Full Source Code is available on our github site.
                                click here --- github



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